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	<title>Comments on: Game Design as a Teaching Method for Math</title>
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		<title>By: EdVentures in Technology &#187; Diigo Links 04/22/2010</title>
		<link>http://teachingcollegemath.com/2009/06/game-design-as-a-teaching-method-for-math/comment-page-1/#comment-3289</link>
		<dc:creator>EdVentures in Technology &#187; Diigo Links 04/22/2010</dc:creator>
		<pubDate>Thu, 22 Apr 2010 17:32:06 +0000</pubDate>
		<guid isPermaLink="false">http://teachingcollegemath.com/?p=1023#comment-3289</guid>
		<description>[...] Teaching College Math » Blog Archive » Game Design as a Teaching Method for Math [...]</description>
		<content:encoded><![CDATA[<p>[...] Teaching College Math » Blog Archive » Game Design as a Teaching Method for Math [...]</p>
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		<title>By: Derek</title>
		<link>http://teachingcollegemath.com/2009/06/game-design-as-a-teaching-method-for-math/comment-page-1/#comment-707</link>
		<dc:creator>Derek</dc:creator>
		<pubDate>Tue, 09 Jun 2009 03:33:38 +0000</pubDate>
		<guid isPermaLink="false">http://teachingcollegemath.com/?p=1023#comment-707</guid>
		<description>Fife Hero?  That&#039;s the funniest thing I&#039;ve heard all day.  I see an iPhone app coming...

A colleague of mine teaches a course on the mathematics of games, and it&#039;s a very popular course.  For the past few years, I&#039;ve given a guest lecture in the course on modeling Monopoly with Markov chains, which has gone over well.  And I&#039;ve had a few students tackle games for the linear algebra projects, too.  This can be a fun way to introduce students to mathematical modeling.</description>
		<content:encoded><![CDATA[<p>Fife Hero?  That&#8217;s the funniest thing I&#8217;ve heard all day.  I see an iPhone app coming&#8230;</p>
<p>A colleague of mine teaches a course on the mathematics of games, and it&#8217;s a very popular course.  For the past few years, I&#8217;ve given a guest lecture in the course on modeling Monopoly with Markov chains, which has gone over well.  And I&#8217;ve had a few students tackle games for the linear algebra projects, too.  This can be a fun way to introduce students to mathematical modeling.</p>
]]></content:encoded>
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		<title>By: Rich in OR</title>
		<link>http://teachingcollegemath.com/2009/06/game-design-as-a-teaching-method-for-math/comment-page-1/#comment-704</link>
		<dc:creator>Rich in OR</dc:creator>
		<pubDate>Mon, 08 Jun 2009 21:59:16 +0000</pubDate>
		<guid isPermaLink="false">http://teachingcollegemath.com/?p=1023#comment-704</guid>
		<description>I just recently looked into the Mathematics of Computer Graphics, which is quite math intensive as well.  

2-D and 3-D analytic geometry and vectors, with trigonometry, matrices and transformations, lie at the heart of math for graphics.

There is quite a lot of of potential for turning these topics into a course at a lower or upper division level.</description>
		<content:encoded><![CDATA[<p>I just recently looked into the Mathematics of Computer Graphics, which is quite math intensive as well.  </p>
<p>2-D and 3-D analytic geometry and vectors, with trigonometry, matrices and transformations, lie at the heart of math for graphics.</p>
<p>There is quite a lot of of potential for turning these topics into a course at a lower or upper division level.</p>
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